- using System;
- using System.Collections.Generic;
- using System.Text;
- namespace Utilty.Unit.Directory
- {
- public class DirectoryUnit
- {
- public static void CheckCreate(string directoryPath)
- {
- if (!System.IO.Directory.Exists(directoryPath))
- System.IO.Directory.CreateDirectory(directoryPath);
- }
- }
- }
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