using System.IO; using Utilty.Unit.Directory; namespace Utilty.Unit.File { public class FileUnit { public static FileStream CheckCreate(string filePath) { string directoryPath= System.IO.Path.GetDirectoryName(filePath); DirectoryUnit.CheckCreate(directoryPath); return System.IO.File.Create(filePath); } public static void CheckDelete(string filePath) { if (System.IO.File.Exists(filePath)) System.IO.File.Delete(filePath); } } }