SocketEngineWebsocket.swift 2.5 KB

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  1. //
  2. // SocketEngineWebsocket.swift
  3. // Socket.IO-Client-Swift
  4. //
  5. // Created by Erik Little on 1/15/16.
  6. //
  7. // Permission is hereby granted, free of charge, to any person obtaining a copy
  8. // of this software and associated documentation files (the "Software"), to deal
  9. // in the Software without restriction, including without limitation the rights
  10. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  11. // copies of the Software, and to permit persons to whom the Software is
  12. // furnished to do so, subject to the following conditions:
  13. //
  14. // The above copyright notice and this permission notice shall be included in
  15. // all copies or substantial portions of the Software.
  16. //
  17. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  18. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  20. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  21. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  22. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  23. // THE SOFTWARE.
  24. //
  25. import Foundation
  26. /// Protocol that is used to implement socket.io WebSocket support
  27. public protocol SocketEngineWebsocket : SocketEngineSpec, WebSocketDelegate {
  28. func sendWebSocketMessage(str: String, withType type: SocketEnginePacketType, withData datas: [NSData])
  29. }
  30. // WebSocket methods
  31. extension SocketEngineWebsocket {
  32. func probeWebSocket() {
  33. if ws?.isConnected ?? false {
  34. sendWebSocketMessage("probe", withType: .Ping, withData: [])
  35. }
  36. }
  37. /// Send message on WebSockets
  38. /// Only call on emitQueue
  39. public func sendWebSocketMessage(str: String, withType type: SocketEnginePacketType, withData datas: [NSData]) {
  40. DefaultSocketLogger.Logger.log("Sending ws: %@ as type: %@", type: "SocketEngine", args: str, type.rawValue)
  41. ws?.writeString("\(type.rawValue)\(str)")
  42. for data in datas {
  43. if case let .Left(bin) = createBinaryDataForSend(data) {
  44. ws?.writeData(bin)
  45. }
  46. }
  47. }
  48. public func websocketDidReceiveMessage(socket: WebSocket, text: String) {
  49. parseEngineMessage(text, fromPolling: false)
  50. }
  51. public func websocketDidReceiveData(socket: WebSocket, data: NSData) {
  52. parseEngineData(data)
  53. }
  54. }