SocketEngineClient.swift 1.4 KB

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  1. //
  2. // SocketEngineClient.swift
  3. // Socket.IO-Client-Swift
  4. //
  5. // Created by Erik Little on 3/19/15.
  6. //
  7. // Permission is hereby granted, free of charge, to any person obtaining a copy
  8. // of this software and associated documentation files (the "Software"), to deal
  9. // in the Software without restriction, including without limitation the rights
  10. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  11. // copies of the Software, and to permit persons to whom the Software is
  12. // furnished to do so, subject to the following conditions:
  13. //
  14. // The above copyright notice and this permission notice shall be included in
  15. // all copies or substantial portions of the Software.
  16. //
  17. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  18. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  20. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  21. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  22. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  23. // THE SOFTWARE.
  24. //
  25. import Foundation
  26. @objc public protocol SocketEngineClient {
  27. func engineDidError(reason: String)
  28. func engineDidClose(reason: String)
  29. func engineDidOpen(reason: String)
  30. func parseEngineMessage(msg: String)
  31. func parseEngineBinaryData(data: NSData)
  32. }